Rogue One

Ha! Gotcha! This is not a post about Star Wars but don’t leave yet.

I’ve been working a lot on the combat system of the game the past days, really a lot… and now I’m here to show the results.

It’s all combined: Interface, hud, procedural map, fog of war, roguelike movement and combat. And now I took the time to record it in video.

Apologies for the quality, but believe or not this is the best I could achieve…

Ah one more thing: I’m using default RTP graphics for testing only, it’s not meant to be the game art in final stages.

That’s it, hope you like it as much as I do. Cheers!

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