Been missing again, but as I just
finally finished Final Fantasy XV, I’m here to show some progress.
I’ve been mapping Aeternia, the main town of the game. Although it looks nice, I’m really thinking about creating another procedural town generation plugin.
Besides, I just made something that I always liked in Stardew Valley: a plugin to simulate the fall of tree leaves. It’s very simple and based on the default weather effects of the engine.
That’s it for now!